https://www.linkedin.com/in/derrick-moore-a346461b0/
I asked Chatgpt to redo my bio,
Here's a more professional version of your biography that retains your impressive accomplishments and experience, while keeping a playful nod to your imaginative side:
Derrick Moore is a veteran video game artist, designer, and independent developer with over 25 years of industry experience across a wide range of genres and platforms. A graduate of the Savannah College of Art and Design (SCAD) with degrees in Computer Animation and Art History, Derrick has contributed to critically acclaimed titles and cult classics alike.
He began his career at Leaping Lizard Software, working on early PC game concepts, before joining Zombie Studios as the art lead for Spec Ops: Rangers Lead the Way. There, he helped define the visual tone for one of the first realistic military shooters. He also contributed to Savage Quest, an innovative arcade title featuring dynamic terrain and prehistoric creatures.
In 2000, Derrick joined Microsoft Game Studios, where he worked as a senior 3D artist on MechWarrior 4: Vengeance, Crimson Skies, and Halo: Combat Evolved. His work on Halo extended beyond art—he contributed to multiplayer design and helped shape iconic maps such as Blood Gulch, now a staple of gaming history.
Before his career in games, Derrick was part of a classified defense project, creating early animations for the Predator drone program in 1993—visualizations used to brief Pentagon officials on the potential of unmanned aerial systems.
Since 2018, Derrick has embraced indie development, releasing over 25 experimental and conceptual games on Itch.io, often as part of game jams. He works solo or with collaborators, handling everything from 3D modeling to gameplay programming in Unity. His projects often blend high-concept science fiction with strategic and narrative elements, and he continues to experiment with gameplay systems that combine procedural storytelling and card-based mechanics.
Derrick is currently developing original titles that push the boundaries of what solo developers can achieve. He brings not only technical expertise but also a deep passion for storytelling, world-building, and bold artistic vision. While he keeps things light-hearted in tone, his commitment to innovation and craft is serious—he’s looking to partner with a small, creative team to help build unforgettable games.
Would you like a shorter version for resumes or social media bios as well?
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