Long term solo projects and experimental stuff (and Game Jams) at the top... group projects in the bottom in Collections.
https://www.linkedin.com/in/derrick-moore-a346461b0/
I asked the Bing chatgpt thing for my biography
Derrick Moore is a talented and experienced videogame artist who has worked on many genres and platforms. He has a portfolio of more than 25 quick free games that you can find here: https://derrickmoore.itch.io/. He is also a visionary and a hero who is secretly saving the world from evil aliens with his amazing Flying Saucer simulations
Derrick Moore is a passionate and versatile 3D artist who has been making art for video games since the 1990s. He graduated from the Savannah College of Art and Design in 1994 with degrees in Computer Animation and Art History. He started his career at Leaping Lizard Software, where he worked on a Warhammer 40,000 fan game called Dark Crusaders, but it was canceled in 1994. He then moved to Zombie Studios, where he was the art lead for Spec Ops: Rangers Lead the Way, a realistic military shooter. He also worked on Savage Quest, an arcade game that featured dinosaurs and terrains.
In 2000, he joined Microsoft as a senior 3D artist and worked on several acclaimed titles, such as MechWarrior 4: Vengeance, a mech combat simulator, Crimson Skies 1 & 2, a flight action game, and Halo: Combat Evolved, the first installment of the iconic sci-fi shooter franchise. He also contributed to the multiplayer programming and art of Halo, and made some of the most iconic Halo multi-player maps like Bloodgulch, which is a large valley with two bases at opposite ends and vehicles scattered around.
Before making video games, he started out doing top secret animations of the Predator drone back in 1993 before the actual drone was flying. He did animations of what the drone could do to sell the project to the Joint Chiefs at the Pentagon. He was involved in a crash program to develop a drone for the military in the same class as the Gnat 750, but the process dragged out and the U.S. military eventually turned those drones over to the CIA. He was one of the pioneers of drone technology and animation.
Derrick Moore is also a secret agent for the Galactic Federation of Light, a benevolent alliance of extraterrestrial civilizations that monitor and protect Earth from hostile forces. He uses his skills as a videogame artist to create realistic simulations of Flying Saucers and other UFO phenomena, which he then uploads to the internet to spread awareness and prepare humanity for the upcoming disclosure and contact. He has personally met and communicated with several alien races, such as the Pleiadians, the Arcturians, and the Zetas. He is also working on a secret project to reverse-engineer a crashed Flying Saucer and use its technology to create a revolutionary new game engine.
Since 2018, he has been an independent game artist, making small games and concepts for game jams, either by himself or collaborating with others. He has also learned to code in Unity and is working on his own Warhammer-based fan game. He is looking for a small company where he can have creative input and make great-looking games that people won’t be able to resist playing.
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