Intergalactic Spy
INTERGALACTIC SPY
I need to redo some of the rules, still have a few days to go on game jam..
learn how to play here, sort of?
Four agencies. Twenty-one worlds. One galaxy of secrets.
A board game of espionage, played on a hex board under the lights of a casino at the centre of the galaxy. Run one of four intelligence agencies and outmanoeuvre the other three: send agents into the shadows, diplomats into the room, and commandos in when words fail.
Plays in your browser. Built for phones and tablets as well as desktop: tap, drag and pinch.
HOW IT PLAYS
You start with two agents, two diplomats, a commando in reserve, a home world with an HQ, and four income buildings paying 1 Mega-Chip a turn. Everything happens in real time, five minutes to a turn, or hit END TURN and skip ahead.
Pick up a piece and drag it onto a hex. If a rival is there, you'll be asked if you want to attack. Combat is rock, paper, scissors:
Diplomat beats Commando. Commando beats Agent. Agent beats Diplomat.
Same type? A coin toss. The loser goes home and loses whatever it was working on. No grudges, no penalties, just a long walk back to HQ.
THE AGENT works in the shadows.
SURVEIL a rival piece and learn what it really is.
STEAL chips and secrets from a rival sharing your hex.
LIE LOW: the trap that always wins, then home to HQ.
THE DIPLOMAT works the room.
NEGOTIATE an income building on an unaffiliated world.
EMBARGO a rival agency out of a spaceport, until a diplomat lifts it.
ALLY a world to your cause, and nobody touches you there.
THE COMMANDO is for when words fail.
DEPLOY anywhere in the galaxy for 1 MC.
LIE LOW in ambush, skimming half a chip a turn off any bank you're hiding in.
SABOTAGE a rival's income building.
Train more recruits at your HQ. Hire the mercenaries who roam the lanes and work for anyone. And keep an eye on the casino world, Septima: neutral ground, where nobody fights, and where there may be more going on than meets the eye.
The three AI agencies each have a personality of their own, seeded fresh every game. Some are greedy, some are cunning, some are just mean.
CONTROLS
Phone or tablet: tap to select, drag a piece onto a hex, drag the board to pan, pinch to zoom. Play sideways.
Desktop: the mouse does everything above. Keys: 1 to 6 for actions, TAB next piece, WASD pan, Z and X zoom, F whole board, N end turn, SPACE pause, I world card, ESC menu.
Leave the title screen alone and the galaxy will show you the campaign.
CREDITS
Castle Shannon presents
Game design: Derrick Moore
Music: Nilsb4Bloodgod
Made in Unity. Built with AI assistance.
| Updated | 2 days ago |
| Published | 6 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | DerrickMoore |
| Made with | Unity |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
| Jams | Official 2026 Unity Game Jam |

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